Unreal Engine on Twitter: "Improve your workflow in 4.20 by generating and reusing the new Level of Detail (LOD) Asset to quickly share settings across multiple Skeletal Meshes! Learn more here - https://t.co/zUmnQtdmK2 - #
GitHub - kestrelm/Creature_UE4: Unreal Engine 4 Runtimes for Creature, the 2D Skeletal + Mesh Animation Tool